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Actions & Reactions

Creatures Use a Single Action Per Round unless otherwise stated by a Feature, Boon, Affliction, or State. Below is the exhaustive list of all 6 Actions (+2 highly situational) in Pathways to Adventure:

Execute Maneuvers

Execute Up To Two Attack Maneuvers and Any Number of Tactical Maneuvers, such as Executing the Trip Tactical Maneuver and the Precise Strike and Flurry Attack Maneuvers.

Cast Spells

Cast a Single Spell, such as Casting the Arcane Bolt Spell, and it Takes Effect Immediately.

Recite Chants

Recite a Single Chant for 1 Round, such as Reciting the Heal/Harm Chant, and it Takes Effect Next Round.

Evoke Evocations

(Limited to Classes with the High Magic Feature)
Evoke a Single Evocation for 2 Rounds, such as Evoking the Reconstitute/Obliterate Evocation, and it Takes Effect After 2 Rounds.

Use Tools

Use Tools, such as Healing Potions, from your Backpack or the Environment.

Defend

Enter either the Dodging State or Blocking State to improve Defense and prevent receiving Critical Hit bonus damage.

Free Actions and Reactions

Free Action Abilities are used outside of the above three Action types, once per Round for each Ability.

Reaction Abilities are used in response to Trigger events, often during the enemy's Round, and as such are used outside of the above three Actions. You have one Reaction per Round.

Activation Methods

Execute Maneuvers

Executing Maneuvers to use physical Actions with your Body. You can Execute Attack Maneuvers against a Creature's Defense to attempt to Damage a Creature with Martial Weapons, Execute Tactical Maneuvers against a Creature's Avoid Roll to inflict a negative outcome, or use Skill Maneuvers to benefit yourself or others.

Cast Spells

Casting Spells to use magical Actions with your Mind. You can Cast Attack Spells against a Creature's Defense to attempt to Damage a Creature with Focus Weapons, Cast Tactical Spells against a Creature's Resist Roll to inflict a negative outcome, or use Skill Spells to Enhance Allied Creatures or produce effects on the battlefield.