Ancestry Features
Each Ancestry has unique Features that define their capabilities and
traits. These Features are innate to the Ancestry and cannot be
changed or removed.
Populous
Populous |
Size |
Type |
Proficiencies |
Features |
Changeling |
Changes |
Changes |
Larceny, Perform |
Perfectly Mimic other Ancestry Creatures, changing
appearance, voice, and size
|
Elf |
Medium |
Elf |
Perception, Precision |
Dark Vision; Gain Arcana and Piety and 3 Abilities |
Half-Elf |
Medium |
Humanoid-Elf |
Athletics, Precision |
Dark Vision; Gain 2 Proficiencies and 3 Abilities |
Human |
Medium |
Humanoid |
Athletics, Balance |
Gain Additional Profession; Gain 3 Proficiencies and 3
Abilities
|
Morphling |
Changes |
Ooze |
Grapple, Stealth |
Morph into any Large or Smaller Ancestry creature or Object
at will
|
Shorties
Shorties |
Size |
Type |
Proficiencies |
Features |
Dwarf |
Medium |
Humanoid |
Athletics, Intimidation |
Gain Smith Profession; +4 Armor |
Gnome |
Small |
Fae |
Investigation, Knowledge |
Gain Tinkerer Profession; +2 Resist and +2 Endure |
Gremlin |
Tiny |
Fae |
Larceny, Stealth |
Immune to Grabbed and Pinned States; Gain Hex and it cannot
be Resisted
|
Halfling |
Small |
Humanoid |
Empathy, Stealth |
Always Chosen Last for Hostile Actions from Enemy Creatures
|
Pixie |
Tiny |
Fae |
Perform, Persuasion |
+3 Fly; Gain Willow-Wisp and it cannot be Endured |
Planar
Planar |
Size |
Type |
Proficiencies |
Features |
Celestial |
Small / Medium |
Celestial |
Empathy, Piety |
+2 Fly; Gain Heal-Harm, Revives Recently Dead Creatures, No
Cost 3 times per Day
|
Chaos |
Small / Medium |
Random |
Leadership, Survival |
Randomize Appearance and creature type daily; Gain 3
Proficiencies and 3 Abilities
|
Construct |
Small / Medium |
Construct |
Knowledge, Research |
Double Carrying Capacity; Gain +4 Resist, Immune to Mental
Effects
|
Elemental |
Small / Medium |
Elemental |
Balance, Conjure |
+1 Fly; Gain Elemental Immunity matching the Element you
embody; Gain 3 Abilities
|
Fiend |
Small / Medium |
Demon / Devil |
Deception, Persuasion |
+2 Fly; Fire and Frightened Immune; Gain "Back Away, Now!"
and it cannot be Endured
|
Scaly
Scaly |
Size |
Type |
Proficiencies |
Features |
Aquan |
Medium |
Humanoid |
Swim Mastery |
Able to provide Water Breathing and +3 Swim to allies for up
to 1 hour at a time
|
Draken |
Medium |
Draconic |
Conjure, Intimidate |
+2 Fly; +4 Armor; Gain the Breath Weapon Feature from
Dragoon Class at No Cost
|
Kobold |
Small |
Draconic |
Intimidate, Stealth |
+3 Fly; +2 Armor; Gain "Back Away, Now!" and it cannot be
Endured
|
Lizarn |
Medium |
Reptilian |
Intimidate, Swim |
+4 Armor; Consume Raw Flesh as if using a HP Potion, rarity
improves Heal, no action
|
Tort |
Medium |
Reptilian |
Intimidate, Swim |
+5 Armor, this Armor cannot be bypassed by Armor Ignoring
Abilities
|
Furry
Furry |
Size |
Type |
Proficiencies |
Features |
Beastmen |
Medium |
Humanoid-Beast |
Athletics, Perception |
Gain Bestial Communion and it cannot be Endured; Gain 2
Proficiencies and 3 Abilities
|
Felinid |
Medium |
Beast |
Balance, Perception |
Dark Vision, Gain Feather Fall and it has no Cost, Stealth
Proficiency, and Hide and Seek
|
Kitsune |
Medium |
Beast |
Control, Perception |
Dark Vision, Gain Enthrall and it has No Cost and cannot be
Resisted
|
Lupinid |
Medium |
Beast |
Grapple, Perception |
Gain Spirit of Wolf and it has No Cost; Grant Advantage to
allies attacking Grappled foes
|
Porxsie |
Medium |
Beast |
Empathy, Perception |
Gain Gather Profession, Intuition, Knowledge, Persuasion,
and 3 Abilities
|
Grotesque
Grotesque |
Size |
Type |
Proficiencies |
Features |
Gnoll |
Medium |
Demon |
Intimidation, Perception |
Attacks with an Allied Creature near foe become Advantaged
|
Goblin |
Small |
Goblinoid |
Larceny, Stealth |
Dark Vision; Gain Hide and Sneak, Steal, Trick and they have
Advantage on Rolls
|
Ogre |
Large |
Giant |
Athletics, Intimidation |
Double Carrying Capacity; Grant Mount Proficiency to allies
Mounting you
|
Troll |
Large |
Goblinoid |
Balance, Conjure |
Regenerate 2 HP per Round while not at Death's Door or
Burning
|
Undead |
Any |
Undead / Any |
Based on Other Ancestry Choice |
Breathless; Hungerless; Poison Immune; Healing Harms you,
Necrotic heals you
|