Gain Altitude |
Athletics |
Gain double Fly this Round |
1 Stamina |
Rushed Burrowing |
Athletics |
Gain double Burrow this Round |
1 Stamina |
Sprint |
Athletics |
Gain double Run this Round |
1 Stamina |
Kip-Up |
Balance |
Exit Prone State at no Cost |
No Cost |
Safe Fall |
Balance |
Prevent up to 4 Range of Falling Damage at no Cost |
No Cost |
Climb On |
Climb |
Climb the Flank of a Creature At Least One Size Larger |
1 Stamina |
Scramble |
Climb |
Gain double Climb this Round |
1 Stamina |
Disengage |
Dodge |
Prevent Triggering Punishing Strike Attack Reaction |
1 Stamina |
Shake Off |
General |
Attempt to exit Grabbed, Pinned, Mounted States and Burning,
Immobilized, Snared Afflictions
|
2 Stamina |
Locate Clues |
Investigate |
Attempt to Locate Clues with a Skill Challenge |
No Cost |
Identify Creature |
Knowledge |
Identify a creature to recall the creature's HP, Defense, Weak
Spots, Resistances, Vulnerabilities, and Movement types that
you could have learned
|
1 Mana |
Recall |
Knowledge |
Ask GM to remind you of knowledge you have previously learned
or would likely know
|
No Cost |
Pick Lock |
Larceny |
Attempt to Pick a Lock with a Skill Challenge |
No Cost |
Diagnose |
Medicine |
Attempt to Identify medical issues of a creature with a Skill
Challenge
|
1 Mana |
Triage |
Medicine |
Cures Poisoned and Hemorrhage Afflictions and Silence and
Blind Afflictions caused by Maneuvers
|
1 Stamina |
Lead Mount |
Mount |
Enter Leading State While In Mounted State On Creature |
1 Stamina |
Ride Mount |
Mount |
Force Mounted State on Creature At Least One Size Larger
|
1 Stamina |
Search |
Perception |
Attempt to Locate hidden creatures or objects with a Skill
Challenge
|
1 Mana |
Disarm Trap |
Precision |
Attempt to Disarm a Trap with a Skill Challenge |
2 Stamina |
Engage |
Precision |
Prevent Triggering Intercepting Strike Attack Reaction |
1 Stamina |
Consult Notes |
Research |
Quickly consult notes taken during the campaign, with GM's
assistance
|
1 Mana |
Identify Object |
Research |
Identify the properties of an object, but may take several
uses for rare items
|
1 Mana |
Study Creature |
Survival |
Observe and learn an unknown creature's Health Points,
Defense, Weak Spots, Resistances, Vulnerabilities, and
Movement types after 1 Round
|
1 Morale |
Hide and Sneak |
Stealth |
Enter Hidden State as a Challenge Roll (GM Will Set Challenge
Rating)
|
1 Stamina |
Swift Swim |
Swim |
Gain double Swim this Round |
1 Stamina |