Skills
Skills represent a measure of how awesome or mundane you are at performing a range of tasks. Each of the 30 Skills falls under one of the three Aspects.
Every Skill in Pathways to Adventure has at least one, if not multiple, dedicated Abilities that a player may use as they wish without having to rely on the Game Master's discretion.
The full list of Abilities that use Skills is found in the Ability Anthology section.
Proficiency
Proficiency improves the Skill by Double its base value from its governing Aspect. You gain Proficiency in specific Skills by default based on a combination of your Ancestry, Profession, and Class choices.
Mastery
Gaining an additional Proficiency in a Skill you are already Proficient in improves the Skill to Mastery, which improves the Skill by Triple its base value of the Aspect.
Skills by Aspect
Body | Mind | Spirit |
---|---|---|
Athletic | Arcana | Commune |
Balance | Control | Conjure |
Climb | Focus | Deception |
Dodge | Knowledge | Empathy |
Grapple | Medicine | Intimidation |
Larceny | Intuition | Leadership |
Precision | Investigate | Perform |
Mount | Perceive | Persuasion |
Stealth | Research | Piety |
Swim |